![]() ![]() ![]() You NEED employees for the corporation to exist. The servers NEED to be connected to a network because the application needs to be connected to for the corporation to even exist. There you've completely protected your data from attackers because you have destroyed it completely.īut see that doesn't work because we need it to be useable and we need a level of convenience. Then you completely air gap the servers from the network, unplug the servers, then nuke them. No employees means no logging in, means nobody can access the servers. *Technically you can protect against employees giving out passwords. But you cannot actually stop your friend from opening the door either maliciously or because the friend made a mistake. The only protection is knowledge, (House analogy) the only thing you can do is educate your friend not to open the door for other people. There literally is no protection against one of your employees giving out the passwords or clicking on a malicious link and downloading malware*. THATS how you explain it to the shareholders. This is why when you get hired by a corporation you have to go through security training, sometimes the security team will send out fake phishing emails, etc. Yes, shareholders expect a certain level of security, so security teams invest in security training programs. But your buddy unlocks the door for the attacker. In our house example: You have a house with a steel door and metal barred windows. The Human is almost always the weakest point of your security.If you increase convenience/usability, you reduce security, and vice versa. Security and Convenience/Usability are a tradeoff. ![]() You're literally completely ignoring the very fundamentals of security applications: Plus we didn't even go over the potential for an inside man leaving the front door unlocked. But the point of all that is to show :Ī determined attacker will always get in.ĭefense is always one step behind offense. The list can go on, the problem with the house analogy is there are way, way, way more attack vectors in a network environment than a house. So you harden your wireless network against attacks. The attacker is able to steal before the alarm system is effective. The attacker shuts down your network disabling your cameras. You setup your cameras wirelessly and the alarm system is on a battery. The attacker shuts off your power so your alarm and cameras go down. So you invest in security cameras and an alarm system. The attacker saws through the metal bars and breaks the window. So you invest in a door frame that's way more resistant to someone kicking the door in. So you add metal bars to all the windows to the house. The attacker breaks in through a different window. The attacker then picks the lock on the front door and gets in. The attacker breaks your window and gets in. You lock both your window and the front door. There is a window next to the front door. Don't ask for leaks in this thread, it will be removed by a moderator.You have a house. Don't post the leaks here in any way, shape or form, only refer to the video's names. Hence, we should not be mad if/when certain features do not make it to the retail version because this is an early build that was never meant to see the light of day. Features will obviously be cut from the game, the leaks are not representative of the final product. The second one is a Google Doc link which everyone can view. While we're mostly done, it is impossible even for this many people to collect and write everything from the leaks, we may have missed some things or may have committed some mistakes, and to make sure the community can continue to contribute to the document, we have two versions available for you guys to download the first one is the final document with eye-pleasing graphics. With this project, our goal is to significantly move beyond to have all the info about leaks documented, as a way of archiving everything, to look back with nostalgia once the game is released! To document cut features, etc. It's been a year since the leaks, so let's rejoice at this fortunate anniversary (fortunate only because we were so lucky not to have the full map and major story spoilers leaked). In this PDF/Google Doc we break down and include all the possible info found in the leaked videos. And it wouldn't be very informative about this document, so here goes the actual post. Its possible we could write more info soon, GTA 6 concept logos and maps, etc.īut we decided not to give the mods here PTSD. Here are 50 pages of analysis of GTA 6 leaks. You know, we were so tempted to start this post like this: ![]()
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